Post by Sauron on Jan 8, 2014 13:17:45 GMT -6
Status Effects
Status effects. If you've played an RPG, you know what it's like. Blind making all your attacks miss, poison inducing a sense of panic, or God forbid, you get hit with Confusion. That never goes well. Anyway, Status Effects exist here on this site too. Some spells can cause them. Along with some weapon effects. Really, a lot can cause them. So just keep a couple ways to cure yourself on hand.
Black Breath
- A character has contracted the Black Breath, and feels the combined effects of Poison, Chaos, Deep Sleep, and Hallucination.
Duration: Until it is cured.
Bleeding
- Rapid blood loss. A character loses 5 HP every post.
Duration: Until it is cured or a character falls unconscious.
Blind
- For a short period of time, a character is unable to see anything.
Duration: Until it is cured or five posts.
Burning
- Constant pain that feels like a burn. A character suffers from hot skin. While in burning status, they are immune to freezing or frozen.
Duration: Until it is cured or five posts.
Chaos
- A character is confused. They are unable to act, think, or move like they usually would due to being disoriented. They are unable to attack or use spirit abilities.
Duration: Until it is cured or three posts.
Charm
- For a short period of time, a character will follow the orders of another character and do whatever they can to keep the caster safe.
Duration: Until it is cured or three posts.
Coma
- A character loses all but 1 HP and all of their SP. Better do something fast!
Duration: Until it is cured. Upon being cured, their HP and SP return.
Critical Wounds
- The wounds a character have suffered are too much. It is impossible for any HP to be recovered at the time.
Duration: Until it is cured.
Curse
- Physical and spiritual attack power is dropped to half of what it usually is. Movement speed is drastically reduced.
Duration: Until it is cured.
Deep Sleep
- A character falls into a deep slumber. They will not wake up even if attacked.
Duration: Until it is cured.
Divest
- A character is disarmed and unable to pick up their weapon.
Duration: Until it is cured or three posts.
Dizzy
- It is impossible for a character to move. They can still take damage while in dizzy status.
Duration: Until it is cured or three posts.
Freezing
- It's really chilly in here! A character suffers from the cold, which makes their movement speed decrease drastically.
Duration: Until it is cured or five posts.
Hallucination
- For a short duration of time, a character sees things that aren't real and is extremely disoriented.
Duration: Until it is cured or three posts.
Hault
- A character is unable to move for a short period of time. The character can still attack and use special attacks as long as they do not need to move their legs.
Duration: Until it is cured or three posts.
Morgul Poison
- Easily the most dangerous status effect. A character has been pierced by a Morgul-blade. They experience the combined effects of Bleeding, Poison, Critical Wound, and Curse. No herb or potion can cure this, the character must be taken to an advanced healer as soon as possible.
Duration: Until it is cured.
Poison
- Poison causes pain and weakness. A character loses 5 HP every post and is left feeling exhausted afterwards.
Duration: Until it is cured.
Silence
- Speaking, and spell casting, is temporarily impossible.
Duration: Until it is cured or five posts.
Sleep
- A character falls asleep suddenly. If they are attacked, they will be woken up, but they can be moved easily.
Duration: Until it is cured or three posts.
Slow Casting
- Abilities take much longer to prepare and are much easier to dodge. Wait it out!
Duration: Until it is cured or five posts.
Slow
- Movement speed is decreased, which means attack speed is decreased as well.
Duration: Until it is cured or three posts.
Stun
- A character is temporarily stunned. Movement speed, reaction time, and all of that is slowed, but it is still possible to do things.
Duration: One post.
Black Breath
- A character has contracted the Black Breath, and feels the combined effects of Poison, Chaos, Deep Sleep, and Hallucination.
Duration: Until it is cured.
Bleeding
- Rapid blood loss. A character loses 5 HP every post.
Duration: Until it is cured or a character falls unconscious.
Blind
- For a short period of time, a character is unable to see anything.
Duration: Until it is cured or five posts.
Burning
- Constant pain that feels like a burn. A character suffers from hot skin. While in burning status, they are immune to freezing or frozen.
Duration: Until it is cured or five posts.
Chaos
- A character is confused. They are unable to act, think, or move like they usually would due to being disoriented. They are unable to attack or use spirit abilities.
Duration: Until it is cured or three posts.
Charm
- For a short period of time, a character will follow the orders of another character and do whatever they can to keep the caster safe.
Duration: Until it is cured or three posts.
Coma
- A character loses all but 1 HP and all of their SP. Better do something fast!
Duration: Until it is cured. Upon being cured, their HP and SP return.
Critical Wounds
- The wounds a character have suffered are too much. It is impossible for any HP to be recovered at the time.
Duration: Until it is cured.
Curse
- Physical and spiritual attack power is dropped to half of what it usually is. Movement speed is drastically reduced.
Duration: Until it is cured.
Deep Sleep
- A character falls into a deep slumber. They will not wake up even if attacked.
Duration: Until it is cured.
Divest
- A character is disarmed and unable to pick up their weapon.
Duration: Until it is cured or three posts.
Dizzy
- It is impossible for a character to move. They can still take damage while in dizzy status.
Duration: Until it is cured or three posts.
Freezing
- It's really chilly in here! A character suffers from the cold, which makes their movement speed decrease drastically.
Duration: Until it is cured or five posts.
Hallucination
- For a short duration of time, a character sees things that aren't real and is extremely disoriented.
Duration: Until it is cured or three posts.
Hault
- A character is unable to move for a short period of time. The character can still attack and use special attacks as long as they do not need to move their legs.
Duration: Until it is cured or three posts.
Morgul Poison
- Easily the most dangerous status effect. A character has been pierced by a Morgul-blade. They experience the combined effects of Bleeding, Poison, Critical Wound, and Curse. No herb or potion can cure this, the character must be taken to an advanced healer as soon as possible.
Duration: Until it is cured.
Poison
- Poison causes pain and weakness. A character loses 5 HP every post and is left feeling exhausted afterwards.
Duration: Until it is cured.
Silence
- Speaking, and spell casting, is temporarily impossible.
Duration: Until it is cured or five posts.
Sleep
- A character falls asleep suddenly. If they are attacked, they will be woken up, but they can be moved easily.
Duration: Until it is cured or three posts.
Slow Casting
- Abilities take much longer to prepare and are much easier to dodge. Wait it out!
Duration: Until it is cured or five posts.
Slow
- Movement speed is decreased, which means attack speed is decreased as well.
Duration: Until it is cured or three posts.
Stun
- A character is temporarily stunned. Movement speed, reaction time, and all of that is slowed, but it is still possible to do things.
Duration: One post.
PHARAOH LEAP.